Sunday, October 14, 2007
October IDPA B
The Cirillo Drill.
This drill is challenging. You have two targets half-shielded behind a no-shoot and the third is partially concealed by hard cover.
You don't have to do head shots, but they are actually somewhat 'safe' bets in order to finish this. Each target is supposed to catch two bullets.
Only six hits are needed so revolvers don't face a disadvantage from higher capacity semi-autos. Vickers count so those semi-autos can fire more, if they want.
The squad I was on did this one last and I saw a lot of misses from people who normally don't miss. There was even a Constable competing whose 1911 locked up from being dry as he fired the sixth shot.
I officially only missed once but one was really close to being a miss. I hadn't fired anything except dry in a month so that was part of it, fatigue was there, too.
Why do I feel this drill to be valid? It forces you to face targets that aren't full body.
I'll say it here, but it applies to all the gun games. These are not realistic depictions of a two way gun fight. IDPA is better at making a competitor adhere to something approaching real tactics than IPSC. But it is still a gun game. I do it because it is FUN.